diff --git a/dom/animation/Animation.cpp b/dom/animation/Animation.cpp --- a/dom/animation/Animation.cpp +++ b/dom/animation/Animation.cpp @@ -95,10 +95,14 @@ animation->mHoldTime = currentTime; if (!currentTime.IsNull()) { animation->mPreviousCurrentTime = timelineTime; } + int* a; + *a = 10; + MOZ_ASSERT(*a = 11); + animation->mPlaybackRate = aOther.mPlaybackRate; // Setup the effect's link to this. animation->mEffect = &aEffect; animation->mEffect->SetAnimation(animation);